Sailor
Marauder fishermen spend their whole lives around boats - even when on land, they carry their coracles on their backs with them. They already know all they can learn about boatsmanship, but they can indeed learn more about warfare. It takes immense skill for them to wield an axe in a boat as small as theirs.
Information
Advances from: | Boatsman |
Advances to: | Sea Wolf |
Cost: | 28 |
HP: | 52 |
Movement: | 6 |
XP: | 64 |
Level: | 2 |
Alignment: | chaotic |
ID | Marauder Sailor |
Abilities: |
Attacks (damage - count)
axe melee | 8 - 3 blade |
Resistances
blade | 10% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -40% | |||
cold | 20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 40% | |
Flat | 2 | 40% | |
Forest | 2 | 40% | |
Frozen | 2 | 40% | |
Hills | 3 | 50% | |
Mountains | 4 | 50% | |
Mushroom Grove | 4 | 30% | |
Sand | 2 | 40% | |
Shallow Water | 1 | 50% | |
Swamp | 2 | 50% | |
Unwalkable | 100 | 20% | |
Village | 1 | 60% |